3D Digital Visualization Courses

VIZ1100 Architectural Visualization 

3 Credits 

Provides a foundation in the graphic language used to represent interior spaces by using drafting techniques and the proper use of drafting materials and tools. Introduces AutoCAD as a drafting tool. Topics include floor plans, reflected ceiling plans, elevations, sections, standard symbols, scale, and line weight.                       

VIZ1102 Illustrator and Digital Graphics    

3 Credits        

Surveys the world of vector-based design and illustration using Adobe Illustrator. Students will explore the unique capabilities of vector graphics, enabling them to create original, scalable, and high-quality graphics for print and digital applications. Emphasis will be placed on mastering the tools and techniques specific to Illustrator and applying design principles effectively in vector-based projects.   

Prerequisite: VIZ1100                                               

VIZ1110 Sketching and Color Composition 

3 Credits  

Introduces the development of basic freehand sketches. This course emphasizes quick sketch techniques and rapid 3D visualization. Students learn a variety of drawing media, rendering techniques and color theory, and fundamentals for visually communicating design concepts.                                                    

VIZ1120 Conceptual Design      

3 Credits      

Introduces the principles and elements of design. This course emphasizes conceptual analysis and problem solutions in two- and three-dimensional design. Students examine the psychological and cultural impact of form, space, and volume in making appropriate design decisions.                                                            

VIZ1150 CAD I      

3 Credits    

Students learn to use SketchUp, Layout, and Enscape to 3D model their designs and present them in Orthogonal Projections such as plan, sections and elevations, and rendered perspectives. 

Prerequisite: VIZ1100     

VIZ1190 Typography I 

3 Credits    

Introduces the history, physical attributes, family classification, terminology, and structural aspects of type. Students explore typography as a medium that conveys aesthetic, emotional, and intellectual meaning. Students create effective marketing materials by incorporating type as an integrated and active element. 

Prerequisite: VIZ1100                                                                  

VIZ2200 CAD II        

3 Credits 

Instructs students in the use of Rhino 3D modeling and rendering tools to create, manipulate, and render three-dimensional views of interior spaces. Students master modeling, materials, and lighting to develop striking renderings of their design solutions using Rhino’s native rendering engine as well as Enscape. 

Prerequisite: VIZ1150 

VIZ2205 Three-Dimensional Design 

3 Credits 

Focuses on spatial organization, transforming two-dimensional ideas into three-dimensional experiences. Students will explore balance, form, and volume while experimenting with various construction methods and materials. Hands-on projects enable students to create, represent, and respond to form in physical space. The course combines lectures, guided assignments, and critiques to offer a well-rounded understanding of three-dimensional design. 

Prerequisite: VIZ1100 

VIZ2220 3D Design and Modeling  

3 Credits    

Introduces 3D design as a key method for visual communication. Students explore form, space, scale, lighting, and materials by creating 3D objects and typographic elements. The course emphasizes transforming two-dimensional design concepts into three-dimensional outcomes for real-world graphic design applications, such as branding, packaging, environmental graphics, and static campaign visuals. 

Prerequisite: VIZ1100 

VIZ2260 Architectural Construction and Methods I          

3 Credits     

Studies the relationship between Interior Design and Architectural systems. Topics include construction methods and materials. Focusing on wood-frame residential construction. This course covers foundation, floor, wall and roof systems; construction techniques and building materials; elements of site analysis, regulatory factors, and zoning ordinances. 

Prerequisite: VIZ1150                                    

VIZ2290 Lighting  

3 Credits     

Introduces the student to the basic principles of lighting design. This will include technical, sustainable, and creative aspects of producing reflected ceiling plans and integrating light into the fabric of architecture. This course also covers the design and model making process of light fixtures.                      

Prerequisite: VIZ1150                    

VIZ2295 Typography II 

3 Credits     

Develops the skills acquired in Typography I. Projects incorporate type as a decorative element to produce creative marketable design results. Principles of selecting typeface, use of grids, and basic layout designs and formats are addressed. 

Prerequisite: VIZ1190   

VIZ3220 3D Design and Modeling II 

3 Credits   

Builds on foundational three-dimensional design skills with an emphasis on applied visual communication. Students develop refined 3D assets and scenes focusing on composition, narrative, and integration across media. The course emphasizes how 3D design supports graphic systems, storytelling, and contemporary design practice. 

Prerequisite: VIZ2220 

VIZ3350 Architectural Construction and Methods II        

3 Credits       

Builds on the concepts presented in Architectural Construction and Methods I. Students are introduced to the various components and systems used in the construction and assembly of commercial buildings. Focusing on masonry, steel construction, green roofs, HVAC, plumbing and acoustics. Introduction of fire suppression as well as circulation systems are discussed. 

Prerequisite: VIZ2260                               

VIZ3360 Packaging Design     

3 Credits       

Covers the practical and creative aspects of packaging from concept to completion. Students learn to design and construct packaging using industry-standard methods, including 3D modeling and physical prototype creation. An emphasis is placed on the critical integration of typography, color, and branding in developing functional and aesthetically pleasing packaging solutions. 

Prerequisite: VIZ1102 

VIZ3370 CAD III: Working Drawings      

3 Credits       

Teaches students Revit to create industry standard construction drawings used by the trade to build and renovate spaces. Symbols, graphic notations, sections, details, and schedules are taught to be used in the proper representation of their designs as legal documents for construction. 

Prerequisite: VIZ3350                                                       

VIZ3380 Furniture Design    

3 Credits    

Covers basic principles and techniques of designing furniture implementing creativity, functionality, materials, and construction documents. Focuses on the understanding of the design processes, as well as manufacturing techniques of furniture making and human factors for responsible design. Through a series of design projects, the student will learn to use sketching and technical drawing skills, model making, and 3D prototyping.    

Prerequisite: VIZ3350           

VIZ4405 Motions Graphics     

3 Credits      

Explores motion graphics, focusing on theoretical and practical applications. Utilizing industry software, students will apply motion theory, typography, and color theory to create compelling visual narratives. The course also examines the applications of motion graphics across multiple platforms such as social media, film, animation, and web. 

Prerequisites VIZ2295 

VIZ4406 Motions Graphics II 

3 Credits      

Explores advanced motion workflows for multi-platform campaigns, focusing on the production standards required for digital out-of-home, broadcast, and streaming media. Students synthesize 2D and 3D assets into a comprehensive production pipeline, integrating media storytelling. 

Prerequisites VIZ4405 

VIZ4420 Game Design              

3 Credits      

Introduces the theory and practice of game creation and design for interactive home entertainment, arcade games, education, and multiplayer online environments. Students study the history, genres, technology, organization, psychology, and story of games. Students will then gain mastery over the Unity 3D engine.              

Prerequisite: VIZ2220  

VIZ4481 Portfolio 

3 Credits        

Provides a studio and critique workshop. Students edit, create, add, highlight, and refine projects to meet industry standards and promote individual graphic design skills in their specialized area. This course is taken in a student's senior year. 

Prerequisite: VIZ3360 or VIZ3220